Furry Hearts

PS5
1
0
35
0
NPWR56944_00
バージョン: 01.00
PSRay ID:38493
登録日:2025-12-26 00:17
最終更新:2026-05-21 19:35
データ編集は歓迎します!

参加したユーザーには様々な報酬を用意しています。

このゲームを知っているなら:
  • 異なるプラットフォームや地域のトロフィーセットを関連できる
  • トロフィーセットにタグを追加できる
最近プレイした人
最近プレイした人を表示する
dirk669
2026-05-21 01:04:38
100%
PIatinums--
2026-05-14 03:02:43
100%
ervin_yugioh
2026-05-12 16:12:45
100%
amistury2
2026-05-11 04:14:44
100%
tgwynn2000
2026-05-11 00:48:28
100%
AWESOME-RAYAN
2026-05-09 16:12:38
100%
Pureray-
2026-04-25 05:39:45
100%
Nuthungg
2026-04-24 01:11:46
100%
DF_Lynxii
2026-04-20 00:49:37
100%
TJMEAT
2026-04-16 12:35:23
100%
プレイヤー統計
159
プレイした
159
プラチナ達成者数
159
トロコン者数
1
最近プレイした人
100%
平均完成度
トロフィーセット翻訳

Furry Hearts

筛选:
排序:
Complete the entire story and reach the final scene — Unlock all trophies
0
#1
Platinum
81.4%
The End
0
#2
Silver
81.4%
Hang the play posters with Lupus and admit you confessed to Chloe.
0
#3
Silver
81.8%
After Chloe’s birthday party, confess your feelings to her at the door.
0
#4
Silver
81.8%
Give Chloe her birthday gift at the doorstep when she opens the door.
0
#5
Silver
82.0%
Choose a white T-shirt and jeans for Chloe’s birthday.
0
#6
Silver
82.2%
Have Simon shoulder past you in the auditorium, scattering your brushes.
0
#7
Silver
82.2%
While painting the banner with Lupus and discussing gifts, have Chloe step down from the stage and approach you.
0
#8
Silver
82.2%
Finish drawing all of Chloe’s birthday invitations overnight to surprise her the next day.
0
#9
Silver
82.4%
After walking Chloe home, return to your house and slip into your room without your parents noticing.
0
#10
Silver
82.4%
Go to the park with Chloe, buy blueberry ice cream, and agree to design her birthday invitations.
0
#11
Silver
82.4%
Invite Chloe to the park and meet her at the school entrance to start the walk.
0
#12
Silver
82.8%
After giving Chloe the portrait, receive her invitation to her birthday.
0
#13
Silver
82.8%
Stop Chloe when you’re alone after Lupus goes backstage and work up the courage to talk to her.
0
#14
Silver
82.8%
Find the kettle backstage amid the props and bring it back to plug in at the table.
0
#15
Silver
82.8%
Get excused from classes by Mr. Brown to help Lupus and enter the auditorium.
0
#16
Silver
83.2%
Meet Chloe during rehearsal and introduce yourself.
0
#17
Silver
84.4%
Help Lupus set up and start painting the Romeo & Juliet banner near the stage.
0
#18
Silver
84.4%
Leave for school the next morning without eating—wake to the knock, tell Mom you’ll eat at school, and head out.
0
#19
Silver
84.6%
Return home after the first school day, answer Mom, and head upstairs to your room.
0
#20
Silver
84.8%
Win the checkpoint race with Lupus by returning with three markers before the others.
0
#21
Silver
85.2%
Spot the hidden checkpoint tangled in the wild rose bushes near the trail before your rivals.
0
#22
Silver
85.2%
Unearth the hidden marker beneath a root at the old oak and regroup with Lupus.
0
#23
Silver
85.2%
Split up during the forest checkpoint race—send Lupus with the map, memorize the route, and head for the old oak alone.
0
#24
Silver
85.8%
Pair with Lupus, take the maps, and start the checkpoint race at the whistle.
0
#25
Silver
87.0%
During P.E. pairing, when no one volunteers, have Lupus step up and take you as his partner.
0
#26
Silver
87.2%
Accept Lupus’s help to find a free locker and change into your gym clothes.
0
#27
Silver
87.7%
Stay behind at recess, draw in your sketchbook, and meet Lupus—introduce yourself.
0
#28
Silver
87.9%
After entering the classroom, introduce yourself to Mr. Brown’s class.
0
#29
Silver
88.3%
Get dressed for the first day, choose the gray hoodie, and leave for school on your own.
0
#30
Silver
88.9%
Close your eyes, fall asleep in the new house, and wake to the knock at the door.
0
#31
Silver
89.9%
After the argument with Mom, turn off the light, grab the pie, and eat the slice until nothing remains.
0
#32
Silver
90.3%
Finish unpacking the last box in your new room.
0
#33
Silver
90.7%
After choosing your room, scream “I HATE IT!!!!” and switch on the light for the first time.
0
#34
Silver
91.1%
After arriving, run upstairs, choose the farthest room, and slam the door during the first argument.
0
#35
Silver
91.5%
After the car ride, enter the new house for the first time.
0
#36
Silver
92.3%