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Frostpunk 2
PS5
1
0
6
52
NPWR38254_00
バージョン: 01.00
PSRay ID:
36240
登録日:
2025-09-19 01:14
最終更新:
2025-09-26 12:41
ゲーム情報
Frostpunk 2
2024-09-20
Simulator
Strategy
Indie
PC (Windows)
Nintendo
Android / iOS
Xbox
ゲーム情報を見る
プレイヤーランキング
最速達成ランキング
最短時間トロコンランキング
データ編集は歓迎します!
参加したユーザーには様々な報酬を用意しています。
このゲームを知っているなら:
異なるプラットフォームや地域のトロフィーセットを関連できる
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時間と難易度
データはPSRayプレイヤーが提供した平均値で、実際とは異なる場合があります。
バージョンアップや新しいDLCの発売により、難易度や時間が変わる可能性があります。
???
Hours
ストーリー予想平均時間
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Hours
プラチナ予想平均時間
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必要な周目
?
/
10
難易度
自分のプレイ時間を共有する
詳細を見る
最近プレイした人
最近プレイした人を表示する
Hampy64
2025-09-25 19:23:48
7%
TeacherMan1986
2025-09-24 22:38:26
25%
CHIEFSHOTTY
2025-09-24 11:24:07
7%
monkeytron571
2025-09-24 11:20:58
25%
ZionAxis
2025-09-24 09:43:38
87%
savage_seagull_
2025-09-23 16:26:01
0%
PLATOON-0305
2025-09-23 12:06:55
0%
MOR-XAM
2025-09-23 11:34:44
3%
Reik-92
2025-09-23 02:04:15
26%
U-Regions
2025-09-22 10:47:43
4%
主页
奖杯组 (#36240)
プレイヤー統計
42
プレイした
0
プラチナ達成者数
0
トロコン者数
23
最近プレイした人
7%
平均完成度
プレーヤー進み具合
7
Hampy64
最初のトロフィー:
2025-09-20 06:45:57
最後のトロフィー:
2025-09-25 19:23:48
プレイ時間:
5 天, 12 小时, 37 分钟, 51 秒
獲得したトロフィー:
0
0
1
3
未獲得のトロフィー:
1
0
5
49
トロフィーセット翻訳
English
日本語
简体中文
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한국어
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Español
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Italiano
Pусский
português (Brasil)
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Türkçe
Frostpunk 2
筛选:
すべて
獲得済み
未獲得
排序:
デフォルト
取得日時
PSN レア度
更多设置
#
1
The Steward
Obtain all trophies
0.1%
0
#
1
Platinum
0.1%
#
2
FrostCity
Have at least 5 different area effects applied to the district
3.2%
0
#
2
Bronze
3.2%
#
3
Urban Planner
Have 10 districts affected by hubs
15.2%
0
#
3
Bronze
15.2%
#
4
Sneak a Peek
See 10 different situations near a district hub
4.0%
0
#
4
Bronze
4.0%
#
5
Thank you for your feedback
Disregard community requests 5 times in one playthrough
3.1%
0
#
5
Bronze
3.1%
#
6
Revered Leader
Have "Devoted" standing with every community
3.8%
0
#
6
Silver
3.8%
#
7
Pork Barrel
Fulfil at least 1 promise to 5 different communities and factions in one playthrough
20.2%
0
#
7
Silver
20.2%
#
8
Likeable
Never have relations worse than Sceptical with any community or faction.
0.2%
0
#
8
Silver
0.2%
#
9
Lawmaker
Sign at least 20 new laws in a single playthrough
25.0%
0
#
9
Silver
25.0%
#
10
Checks and balances
Finish the game on hardest difficulty without signing any Rule laws
0.1%
0
#
10
Bronze
0.1%
#
11
No-brainer
Have 100% of delegates vote in favour of any law
5.2%
0
#
11
Silver
5.2%
#
12
Settler
Set up 3 colonies
7.2%
0
#
12
Bronze
7.2%
#
13
Isolationist
Finish the game without gathering any resources from the frostland or colonies
0.1%
0
#
13
Bronze
0.1%
#
14
Power Overwhelming 2.0
Have twice as much heat abundance as heat demand
09-25
19:23
26.7%
0
#
14
Silver
26.7%
2025-09-25
19:23:48
#
15
Green Power
Fulfil at least 300 Heat demand using Steam and have absent Squalor
4.4%
0
#
15
Bronze
4.4%
#
16
Consistency
Never research a building or sign a law of the opposite affinity to the one you already have.
0.1%
0
#
16
Bronze
0.1%
#
17
New Oxbridge
Double starting Research speed
09-25
18:12
29.2%
0
#
17
Bronze
29.2%
2025-09-25
18:12:06
#
18
Not on my watch
Finish a playthrough without any deaths
0.1%
0
#
18
Bronze
0.1%
#
19
People person
Have maximum trust
33.8%
0
#
19
Bronze
33.8%
#
20
Paradise City
Have all problems absent for 50 weeks in the City with at least 15k population
13.1%
0
#
20
Bronze
13.1%
#
21
The End is Just the Beginning
Ensure the Wanderers' survival during the Whiteout
09-20
06:45
71.1%
0
#
21
Bronze
71.1%
2025-09-20
06:45:57
#
22
No lesser evil
Ensure Wanderers' survival while saving the seals and not expelling the elders
38.8%
0
#
22
Bronze
38.8%
#
23
The Ambitions of New London
Complete the Story on any difficulty
13.2%
0
#
23
Bronze
13.2%
#
24
The Challenge of New London
Complete the Story on at least hard difficulty
0.4%
0
#
24
Bronze
0.4%
#
25
The Demons of New London
Complete the Story on the hardest difficulty
0.1%
0
#
25
Bronze
0.1%
#
26
Another day in paradise
Complete the playthrough in the Utopia Builder
2.1%
0
#
26
Bronze
2.1%
#
27
Ambitious
Complete all Ambitions in the Utopia Builder
0.1%
0
#
27
Bronze
0.1%
#
28
Coredigger
Salvage all cores deposits in Winterhome
0.5%
0
#
28
Bronze
0.5%
#
29
Plumber
Clog all gas source before first rise of toxicity (on at least hard difficulty)
0.2%
0
#
29
Bronze
0.2%
#
30
Bring it on!
Finish Defeat the Frost or Embrace the Frost before the whiteout
22.5%
0
#
30
Bronze
22.5%
#
31
Don't starve
Have no hunger during whole duration of the Whiteout in New London
23.8%
0
#
31
Bronze
23.8%
#
32
Firm, But Civil
No deaths caused by Faction War
1.1%
0
#
32
Bronze
1.1%
#
33
Chancellor of the Exchequer
Have at least 50 income of heatnotes
22.4%
0
#
33
Bronze
22.4%
#
34
Moving out
The banished faction leaves New London of their own accord
0.8%
0
#
34
Bronze
0.8%
#
35
Anger management
Don't let Fervour of any faction reach maximum level in a playthrough
2.1%
0
#
35
Bronze
2.1%
#
36
Bonfire
Don't let Faction War spread over 5 or more districts
12.0%
0
#
36
Bronze
12.0%
#
37
Primus Inter Pares
Never be in danger of loosing your position due to low Trust or high Tension
4.1%
0
#
37
Bronze
4.1%
#
38
I love democracy
Have no votes against Captain's Authority policy
0.1%
0
#
38
Bronze
0.1%
#
39
Megalopolis
Reach over 60,000 population in your main city
2.3%
0
#
39
Bronze
2.3%
#
40
… and fill the earth
Reach over 50,000 population outside of your main city
0.3%
0
#
40
Bronze
0.3%
#
41
Peacemaker
End the civil war through the Path of Peace
4.0%
0
#
41
Bronze
4.0%
#
42
Can't stop progress
Have Squalor Absent despite having at least 1000 Material Demand
9.0%
0
#
42
Bronze
9.0%
#
43
Adapted to Weather
Have Disease Absent and Cold Absent, when there is at least -100 Celsius degrees
2.1%
0
#
43
Bronze
2.1%
#
44
Law and Order
Have Crime and Tension Absent in the City with 30k population
15.8%
0
#
44
Bronze
15.8%
#
45
Visionary
Research 60 different ideas under 600 weeks.
2.3%
0
#
45
Bronze
2.3%
#
46
To each according to his needs
Have at least 20k heatstamps and over 200k Goods stockpile.
1.0%
0
#
46
Bronze
1.0%
#
47
Idle Hands are the Devil's Playthings
Have at least 90% of the population be active workers in your city.
2.9%
0
#
47
Bronze
2.9%
#
48
We Are Not The Same
Meet all factions in the Utopia Builder mode
1.4%
0
#
48
Bronze
1.4%
#
49
Quiet Backwater
Have no problems higher than Minor in a colony for 300 weeks
8.0%
0
#
49
Bronze
8.0%
#
50
Steward Little
Have negative relations with all communities
30.0%
0
#
50
Bronze
30.0%
#
51
Mixed Signals
Have rallies and protests in the City at the same time
17.5%
0
#
51
Bronze
17.5%
#
52
There is No Final Design
Change a policy to another one, and then sign the previous one once again
09-25
18:07
23.1%
0
#
52
Bronze
23.1%
2025-09-25
18:07:06
#
53
Guiding Light
Complete the ‘Beacon of Hope’ Tale
1.0%
0
#
53
Bronze
1.0%
#
54
Apocalypse Nah
Complete the ‘Apocalyptic Whiteout’ Tale
0.6%
0
#
54
Bronze
0.6%
#
55
Raiders of the Lost Cores
Complete the ‘Depleted Cores’ Tale
2.1%
0
#
55
Bronze
2.1%
#
56
Born Ready
Complete three Tales in a single playthrough on at least Steward difficulty
0.1%
0
#
56
Bronze
0.1%
#
57
No One Left Behind
Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty
0.1%
0
#
57
Bronze
0.1%
#
58
Seen Worse
Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty
0.1%
0
#
58
Bronze
0.1%
#
59
Gotta Go Fast
Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty
0.1%
0
#
59
Bronze
0.1%